The Hard Parts of Streaming Audio in Voice Agents

Blog: https://gokuljs.com/blogs/when-latency-becomes-audible

code: https://github.com/gokuljs/GoSFU

3 points | by gokuljs 13 hours ago

4 comments

  • gokuljs 11 hours ago
    One part I think people may find interesting is the media pipeline. It explains how audio flows through the system, how frames are created, why click sounds happen, and how buffering, pacing, and the jitter buffer handle audio that arrives at irregular intervals.

    I also open sourced the project. There are some interesting infrastructure issues in the repo that might be worth a look.

  • ashley242 7 hours ago
    you can approved iptv related question
    • gokuljs 6 hours ago
      I don’t understand. Can you clarify what you mean by “IPTV-related question”?
    • ashley242 7 hours ago
      [dead]
  • ashley242 7 hours ago
    hi